I’d agree that blender is very good. I find that it would be more suited to static stuff and renderings, as well as animations. FreeCAD is more like the commercial CAD software you’d find (Fusion 360, Solidworks).
On the topic of blender, It has some amazing features, and I am amazed at what people do with it (I also find it a bit tricky, but I probably just need to put a few more hours into learning)
Yeah, to clarify I didn’t mean Blender as an alternative but that there are decent options for another kind of 3d work in addition to CAD stuff. FreeCAD for design stuff, Blender for making pretty things (or ugly things if that’s what you’re into), Vulkan/gcc for real time 3d stuff if you like working close to the metal, Godot for real time 3d stuff if you want to do it from a higher level.
If you don’t need to do 3D work, you can still use a virtual machine with kvm, it is really fast! (then ditch Windows :) )
If you mean CAD, I found that FreeCAD works nicely as a parametric 3D modeler with some nice macros and addons, with the perk of also running on Linux
E: added info
I’m not too into 3d modelling stuff myself, but I understand Blender is pretty good, too.
I’d agree that blender is very good. I find that it would be more suited to static stuff and renderings, as well as animations. FreeCAD is more like the commercial CAD software you’d find (Fusion 360, Solidworks).
On the topic of blender, It has some amazing features, and I am amazed at what people do with it (I also find it a bit tricky, but I probably just need to put a few more hours into learning)
Yeah, to clarify I didn’t mean Blender as an alternative but that there are decent options for another kind of 3d work in addition to CAD stuff. FreeCAD for design stuff, Blender for making pretty things (or ugly things if that’s what you’re into), Vulkan/gcc for real time 3d stuff if you like working close to the metal, Godot for real time 3d stuff if you want to do it from a higher level.